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Bears Gaming Den

Long form AI engineering projects pointed at classic games, with the full source published afterward: in this one a coding agent spends ten days writing its own Zelda player and the 25,000 line result goes up on GitHub. The channel's own About blurb bills the host as a three time champion of a dorm wide Half Life tournament 24 years ago, which is a fair preview of the tone.

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Bears Gaming Den

I Gave an AI Zelda and One Rule: Don't Cheat.

A coding agent spent ten days writing a program to beat The Legend of Zelda on the NES under one rule: no cheating. The model never touches the controller, because Link needs a decision sixty times a second and a language model takes seconds to think, so instead it authored 25,000 lines of Python, a Lua bridge inside the emulator, and a four message protocol. Six emulators grind all 341 rooms in parallel, every frame and heart and bomb and moment of hesitation gets priced in one currency, and the entire overworld is decoded straight out of the ROM. The first finish took 1 hour 42 minutes. The final run takes 37 minutes and 2 seconds, verified byte for byte.

AICultureHardwareSep 23, 2026